Renditioner Pro 3.0 – enables you to easily produce stunning photorealistic renderings of your Google SketchUp models.

Renditioner Pro

Renditioner Pro enables you to easily produce stunning photorealistic renderings of your Google SketchUp models. Renditioner Pro is the advanced version of Renditioner with more powerful capabilities, and print quality results. Launch directly from SketchUp and your model is automatically loaded. Then simply setup the model for rendering with intuitive drag and drop, lighting, material, camera and environment controls. Professional rendering controls such as Progressive and Sub-Image rendering allow you to quickly test and visualize many different rendering scene variations of your design. Multi-threaded rendering will speed the regeneration time as fast as your system can go.


  • High Performance Cameras and Lighting using HDR
    High Dynamic Range (HDR) provides a greater range of tonal and contrast detail than ever before. This opens up a whole new set of lighting possibilities with additional realism that can be a game changer in terms of new rendering capabilities that go beyond just ray-tracing effects. Use the Camera controls to set your View, examine and move around your model, and select the distance to the rendered object or scene with different camera lenses. You can also set the aspect ratio and up vector for a more accurate preview of how your render will be oriented, and create a simple turntable animation! Lighting controls include drag and drop lighting settings for Interior, Exterior, Studio and Ambient lighting, and slider based controls for Sun position and rotation of the Environment. The result of these powerful and professional controls is incredibly realistic rendering results with far less effort and learning curve.
  • Extensive Libraries of Content
    We’ve got you covered. Renditioner Pro offers a well organized library of over 150 materials, 72 finishes, 50, 2D and 3D bump maps, and 27, 2D and 3D backgrounds, all of which are easily applied by simply dragging and dropping them onto your model. You can also access additional content through the LightWorks’ Aspects Digital Asset Library.
  • Easy User Interface with Tutorials Included
    Effortlessly manipulate your SketchUp model with professional image controls that are intuitively organized into brief menus for easy access. Applying attributes are as simple as drag and drop, and once added, Renditioner Pro allows you to take snapshots of particular configurations to save for later giving you added flexibility. Simple commands are there too like print from screen and portrait and landscape settings. And if you have questions, the PDF-based help is right at your fingertips, along with tutorials to walk you step-by-step through your first render.
  • Multiple output formats
    Save your rendered images in .JPG, .PNG, .TIF, .BMP, and .TGA file fomats
  • Animation
    Simple, turntable animation is included with Renditioner Pro allowing you to view a rotating animation of your model on its X-axis.
  • Drag, Orbit, Look Around, Track In, and Walk Tools
    Enjoy greater control viewing and orienting the model with these tools.
  • New Glossy Optimization
    Glossy optimization speeds rendering of scenes that contain glossy materials. New material definitions make complex, time consuming calculations of glossy materials “simple” to give virtually the same result in far less time.
  • Material Blurring
    Produce higher material quality for more photorealistic renders. An example of material blurring is when you look at a table top, reflections are not sharp, but have a softness or ‘fuzziness’ to them. Blurred materials will have this fuzziness. Certain finishes in v2 will respond to the material quality setting, low, medium, high. Increasing the material quality, can increase render time, but will give an overall nicer effect.
  • Progressive Rendering
    With Progressive Rendering, the user will see a blocky, low quality view of the scene while the rendering calculations are being performed. This will gradually improve as the render completes. This early feedback about how the scene looks is a useful, more efficient way of rendering because a user can cancel the render if they notice conditions that are not as they want.
  • Sub-image rendering
    Define a portion of an image to render, instead of being required to render the entire image. It’s more efficient and faster way of rendering of just the area of the image you want.


OS X 10.7 or later


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