UV several exciting new enhancements and upgrades modeling tools, Autodesk® Maya 2018 LT® helps game developers to work faster than ever.
UV several exciting new enhancements and upgrades modeling tools, Autodesk® Maya 2018 LT® helps game developers to work faster than ever. Modeling, animation and workflows have seen significant improvements not only help artists work faster but also help to create characters more enjoyable
Tools Professional Modeling
Maya LT users can take advantage of familiar and powerful set of modeling tools Maya to help create and quickly edit characters, accessories and 3D environments. Modeling has never been easier thanks to all NEX recently integrated and efficient customized tools.
Automatic dust removal tools that facilitate the creation of resources for various screen resolutions.
Materials and shaders
ShaderFX Maya LT includes a real – time editor based on nodes that enables the rapid creation of programmable shaders gpu accelerated without manual coding. Shaders can easily be exported as HLSL shader programs, GLSL or CgFX, and then imported into any game engine that supports Microsoft DirectX 11 or OpenGL.
Make your characters, accessories and gaming environments come alive with a variety of animation tools based on the inverse kinematic Autodesk Maya software and Autodesk HumanIK. Animate keyframes and paths / editable motion paths to adjust motion animation directly in the window for maximum efficiency.
using the FBX file format standard industry, Maya LT provides efficient workflows with most major game engines, including Unity, Unreal and CryEngine. The Viewport 2.0 – enabled Microsoft DX11 ensures highly accurate previews of art that help minimize iteration times and shot round views.
- Release notes were unavailable when this listing was updated.
OS X 10.7 or later, 64-bit processor